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The table below accounts for the size of Boss Rush, Hush and Black Market rooms, the reader should take care not to double these values again.ġ If Greed is inside, the shop is considered a mini-boss room and worth 70 points for clearing instead of 40 Enemy Bonuses Red rooms are worth the same amount as the type of room that they generate as. Rooms will default to 10 points for visiting and 40 for clearing if not stated otherwise.
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The maximum damage penalty is limited to 80% of the exploration bonus.Įach room will have its visited and cleared bonus value assigned according to its type and size, with 2x1 and 2x2 rooms accounting for twice the bonuses for visiting and clearing. The damage penalty calculation results in a damage penalty proportional to the players exploration bonus, this means that the player will receive a larger damage penalty the higher their exploration bonus is. Therefore, by reaching these floors, the total Stage bonus gained is as follows:Įxploration bonus is awarded for visiting rooms, clearing rooms and killing enemies. * The Chest and The Dark Room will not yield any "floor bonuses" by themselves, but you do get 4,000 points for killing Satan or Isaac, or otherwise reaching the 11th floor Stage bonus is immune to floor restarts (ie: when using Forget Me Now or a 5-pips Dice Room, and cannot be pushed higher than 20,000. To reach a floor, you need to clear the previous one. Stage bonus is pretty straightforward: a fixed value given to each floor you reach. Item penalty, points lost for picking up items (actives and passives).Time penalty, points lost for spending time.Damage penalty, points lost for taking damage.Mega Satan bonus, awarded for killing Mega Satan.? or Lamb bonus, awarded for killing ? or The Lamb.Rush bonus, awarded for clearing Boss Rush or Hush.Schwag bonus, points earned for collecting pickups.Exploration bonus, points awarded for exploring and clearing rooms or events.Stage bonus, the number of points earned for reaching a set of floors.The final score is calculated based on several bonuses and a few penalties: Having a strategy that accounts for how the score is handled is important in achieving an optimal score.īelow is a list of all the starting points for each character. Score plays a bigger role in daily challenges, as the player is ranked in the leaderboards by their score. The list of the disclosed daily runs can be seen here. Each curated daily run offers a different challenge, some quirks, and some restrictions. Currently, the game has 52 curated daily runs a year.